• Adventure Writing Contest 2019
    • The Blue Tower
    • Pirates of the Veloma
    • To Silence a Drunkard
    • The Listless Village
    • The Saga of the Stone Hunters
    • The Song for the Fallen Feathers
    • The Cave Under the Lake
    • A Heart in Darkness
    • Alseher
    • The Skald’s Poem
    • Blight Spoor in Blackmoor
    • Davokar’s Protectors – the forest doesn’t stand as one
    • Born of Graves
    • Witch Marks
    • The Golden Scrofar Company
    • Oroke’s Eye
    • The Swamp’s Song
    • Lovesick Caravan
    • Rite of Passage
    • Love Forlorn
    • The Sceptre and the Blade
    • The High Troubadour
    • The Island Ogres Forgot
    • The Feast of the Willow
    • The Race
Ordo Magica
a Symbaroum fan page

Author: Master Xaras

  • Adventures

Symbaroum on the Free League Workshop

Posted on February 10, 2020February 10, 2020by Master Xaras

Hello Symbarians! As some of you may already have noticed, the roleplaying publishing powerhouse Free League have joined with Järnringen to take over publishing of Symbaroum. One nice benefit of having a major publisher is that they have pull with publishing platforms like DriveThruRPG – especially when they use that influence to boost their creative […]

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  • Adventure Design Competition

Presenting: Rite of Passage

Posted on December 25, 2019December 25, 2019by Master Xaras

Merry Christmas, Ambrians! The midwinter solstice has passed, and now Prios’ glorious visage has been reborn to climb higher and higher in the sky. To celebrate, here’s a little present for you my friends! The promised reward for the first place in the Symbaroum Adventure Writing Contest was a professional layout by yours truly along […]

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  • Adventure Design Competition
  • ...
    • Community

Adventure Writing Winners Announced!

Posted on June 5, 2019by Master Xaras

Huge thanks to everyone who participated in this competition, and a well-deserved triumph to our winners! 1st Place: Rite of Passage by David South & Mitchell Wallace 2nd Place: The Swamp’s Song by Marco Pagnini 3rd Place: Born of Graves by Timothy Olenio If you want to discuss this competition, especially if you have some […]

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  • Resources
  • ...
    • Starting Position

Starting Position: The Patrons of the Beamon’s Grotto

Posted on March 8, 2019March 10, 2019by Master Xaras

“I’m here about a job” said the newcomer. The usual crowd at the Grotto stared at them in the doorway – faces grim, suspicious, annoyed, mocking. A few eyes glanced back at the surly Mr. Sargos at the counter. “Well don’t just stand there with the door open, all the luck is getting out!” “And […]

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  • Adventure Design Competition
  • ...
    • Community

Symbaroum Adventure Writing Contest 2019: Ballads of Blackhawk

Posted on February 27, 2019February 27, 2019by Master Xaras

Come warm yourselves by the fire, friends. Share a meal with a fellow traveller, and I will sing you a song of adventure. It’s a story of a troupe much like yours. Some might call them heroes, but I leave that for you to decide – aren’t we all just human after all?” Gather round, […]

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  • Encounter Design
  • ...
    • Resources

Monster Design – J. Baseline and the Cave Rays

Posted on October 22, 2018October 22, 2018by Master Xaras

The core system of Symbaroum proposes that monsters be evaluated on the basis of how many points of experience went into their construction. Personally I find that a lacking measure of actual difficulty. A monster with Terrify and Resolute 7 is much less dangerous than a monster with Terrify and Resolute 15, but on paper […]

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  • Encounter Design

Help! Mystics are ruining my plans! (Encounter Design Part 4)

Posted on June 18, 2018June 18, 2018by Master Xaras

Back when I wrote my guide to dealing with overpowered player characters, I had originally planned to get around to writing a separate post about managing the third overpowered archetype: the Controller. I touched on some of it in the article on keeping bad guys alive – but a few topics recently came up that […]

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  • Crazy Ideas
  • ...
    • Encounter Design
    • Resources

Alternate Combat: Brawls, Games, and Chases

Posted on June 14, 2018by Master Xaras

Symbaroum is a game system that is weighted heavily towards fighting. You may not always run a combat-heavy game, but there are few avenues for character advancement that aren’t about becoming better at killing people. However, as I touched on in my previous Encounter Design article, there are ways to frame combat that allows your […]

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  • Encounter Design
  • ...
    • Resources

Help! How do I design Scenes and Narrative Encounters? (Encounter Design Part 3)

Posted on June 4, 2018June 4, 2018by Master Xaras

A few days later, you arrive back at Thistle Hold. The fire of the lighthouse beacon burns bright and guides you home to the familiar stench and noise of civilisation. You approach the North Gate and one of the city guards steps forward. He asks you for the usual toll: One shilling per leg and […]

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  • Adventures

The Scalebridge Toll

Posted on May 21, 2018June 14, 2018by Master Xaras

This is a small travel adventure I ran for my players as they journeyed from Yndaros to Mergile. It features Mound the Ogre, a bandit leader mentioned in the Core Rulebook but never expanded on. Here I have provided stats for a version of the ogre bandit. The small adventure can easily fit into both […]

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Let’s explore the mysteries of Symbaroum!

Welcome to Ordo Magica! This is a fan site dedicated to producing content and exploring ideas for the role-playing game Symbaroum from the Swedish team Järnringen.

Recent Posts

  • Symbaroum on the Free League Workshop
  • Presenting: Rite of Passage
  • Adventure Writing Winners Announced!
  • Starting Position: The Patrons of the Beamon’s Grotto
  • Symbaroum Adventure Writing Contest 2019: Ballads of Blackhawk
  • Monster Design – J. Baseline and the Cave Rays
  • Help! Mystics are ruining my plans! (Encounter Design Part 4)
  • Alternate Combat: Brawls, Games, and Chases
  • Help! How do I design Scenes and Narrative Encounters? (Encounter Design Part 3)
  • The Scalebridge Toll
  • A Legate’s Favor: Explorer’s License as an Adventure in Itself
  • Book Overview: Symbaroum Monster Codex
  • Symbaroum Actual Play: The Queen’s Watch / Camp Titan
  • Elion the Unkindled
  • The Sorceresses’ Shop of Charms and Seals
  • The Sculpted
  • Help! I can’t keep my bad guys alive! (Encounter Design Part 2)
  • The Town of Jakaar
  • Book Overview: Yndaros – the Darkest Star
  • Help! My Symbaroum Players are Overpowered! (Encounter Design Part 1)

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