Symbaroum on the Free League Workshop

Hello Symbarians!

As some of you may already have noticed, the roleplaying publishing powerhouse Free League have joined with Järnringen to take over publishing of Symbaroum. One nice benefit of having a major publisher is that they have pull with publishing platforms like DriveThruRPG – especially when they use that influence to boost their creative community (that’s us!).

Free League recently launched their Free League Workshop on DriveThruRPG, allowing anyone in the community to write content for their settings and systems and publish it for sale.

Among the initial lineup of the Workshop, you may like some of these:

Sleepless in the Mist is an adventure written by yours truly! It was the first scenario I wrote up for Symbaroum when I was getting started, and the teaser for it was the very first thing I ever posted! Well, better late than never, eh?

That scenario was based on the article “The Sleepless Path” by Paul over at TheIronPact.com, and Paul has also put that up for sale on the Workshop! They complement each other very well, and The Sleepless Path is a great supplement if you like Sleepless in the Mist but would like to extend it with some more encounters and ideas. Also check out Paul’s other product – Best Left Unspoken!

We creators receive the lion’s share of the revenue, with the rest split between Free League and DriveThru, so purchasing these products is a great way to support our websites and ensure more content.

I have more content for the Workshop outlined, but I would like to hear from you! What new material for Symbaroum would you like to see on DriveThruRPG? More original adventures? A GM advice pack? New monsters and adversaries? Leave a comment below and let me know!

3 Replies to “Symbaroum on the Free League Workshop”

  1. A GM advice pack would be such a great thing to have around, like the encounters design you have posted here. Keep up the good work 🙂

  2. I absoultely agree with Sandfury, a GM advice pack it would be great!

  3. GM advice would be good.

    A series of small encounters supported by narrative context to slot into other ongoing campaigns would be wonderful. – Like who are all the people you see on the journey to a dig location? How about groups of lost the daythalers and motives / hooks or other groupings of semi random context oriented encounters. Flavor options.

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